i explained the antiskate issue in some other post...
"antiskate should be set at 0 as far as i know...
on S arms, when the vinyl is spinning clockwise, inside force is generated...
what antiskate does is creating an outside force to cancel the inside force
BUT!
ur a DJ! and ur not just letting ur vinyl spin clockwise!
u also (when scratching, or CUEing...) spinning it counterclockwise! and when spinning counterclockwise an outside force is generated, so that + the antiskates outside force = more chance to skip..."