I'm Looking For Some Drums That Bang lke 9th Wonder's do

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Explizit One

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Anyone have any tips on where I can get my handz on some , "Hit em' Hard" type of drums?
 
Itz not the Drums he use.. its the Compression and the EQ.. that makes them ****s hit hard!!!
 
bigg, could you post some info on what kinda compression hes uses , ect. if you hav any idea to get that hard hittin sound ?
 
watch out for too much compression.... it can make drums sound lifeless. some people, like el-p and supposedly dre, don't compress their drums cuz they sample them from vinyl.... these drums they sample have already been compressed by the engineer who did the record. that's why old records (funk, soul, classic rock, jazz, roots reggae) have such dope drums, they were already compressed and engineered on an analog mixing board. many people like vinyl drums for the "dirty" sound, but if you do the right filtering/eq/slight-reverb and maybe some low-end theory or layering, you can get them to sound clean, and to this day i prefer that to any drum kits. given the analog punch of vinyl, drums sampled from there tend to bang hard in the speakers. also try layering a vinyl kick with a tr-808 kick (a technique often used by hi-tek), and eq the two so that they don't fight for the same frequency. this means that you need to find a vinyl kick that complements the 808 kick.... if you can do that it will bang.
 
it all depends on how hard and loud you tryin to get ur drums to sound... max the ratio and max the threshold.. and just lower the threshold a bit till you get the loudness you want.. think of it this way.. the ratio is like the volume.. but the threshold is like a blanket that covers the ratio.. which only lets it get loud to a certain degree.. take off some of the blanket by lowering the threshold and what do you get.. oh and give it a fast attack... theres many ways you can get your drums to hit, you can eq em, duble em up, whatever works for ya.. but its best to have some good monitors if you want to mess wit eq and compression etc..
 
and btw in my last post i mentioned low-end theory, which i think i should elaborate on since that alone can give your drums a serious punch. say you are working with a kick.... layer that kick with itself.... either split the audio signal, or just reload the sample so you have 2 samples of the same kick. then find the "sweet-spot" (the frequency where the kick comes to life, which will be a low frequency in the case of kicks) and eq each signal such that one signal's eq boosts the sweet spot and the other supresses it. then mix the two signals appropriately.... the boosted kick should be a bit louder. now you got a bangin kick!

an alternative to that is to layer the kick with another kick that has a sweet spot at a different frequency.... eq the two kicks as to boost their respective sweet spots (like i said, each has a different frequency), then mix the two layers together at appropriate volumes. it may help to merge the audio signal and compress the merged signal.
 
9th Wonder's drums don't bang. His sample choppin' is what makes him a cool producer.
 
I have a mass collection of vinyl drums if you are interested. It includes drum rolls, fills, breaks, bridges, and also included hundreds of kicks, snares, and hats straight from records and optimized in the MPC. Perfectly trimmed and all wave files so that you can use them with software and hardware.

a_fowlkesjr@yahoo.com
 
pmpnotiq........yeah i'm interested......if they are all wav like u said......
 
nah he dont use premos drums cummon thats corny...... his snare is from isley brothers.... so is his kick... go diggin !
 
2nice said:
many people like vinyl drums for the "dirty" sound, but if you do the right filtering/eq/slight-reverb and maybe some low-end theory or layering, you can get them to sound clean, and to this day i prefer that to any drum kits.

that sounds pretty good, but i have never sampled anything before. i'm thinking of getting an mpc1000 just to use for the drums, cause i'm not interested in sampling anything else. however, 2nice, where can i get the education to do the things you mentioned above? is there some sort of book or manual?
 
+48 said:


that sounds pretty good, but i have never sampled anything before. i'm thinking of getting an mpc1000 just to use for the drums, cause i'm not interested in sampling anything else. however, 2nice, where can i get the education to do the things you mentioned above? is there some sort of book or manual?

well i never really read any books on production (read a few interviews and all the manuals to my equipment, but thats about it)..... but like i mentioned, the primary fx for processing drums (without getting into aggressive fx like distortion etc) are filters, eq, reverb... in that chaining order (at least that is my preference). filters and reverb are optional but most drums should be eq'd (unless you happen to have a drum sound engineered perfectly for the punch you are looking for). just get used to those fx and their respective parameters. with enough practice you will get it right. pitch-shifting kicks and snares down can help in some cases, like with lots of dj shadows drums.

some people like to compress drums but i wouldn't exactly recomment compressing a single drum cuz it actually takes the dynamic out of it. compression is better for if you want to make the dynamic of a mix more coherent, or if you have some instrument/recording that is too jumpy with volume.

i mentioned low-end theory and layering. low end theory is layering a drum sound with another sample of itself, finding the sweet-spot (the frequency where the drum really punches) and eq-boosting that frequency for one drum sample and eq'ing it down for the other. then mix the volumes of the two appropriately. this is one of those cases where compression can help.

layering is the same thing except you get two different drum samples, instead of two of the same drum sound. the two should complement each other (in other words, they should really punch at different but close frequencies). then use eq to carve out those frequencies, and like i said the two frequencies should be different so the sounds dont compete for the same frequency. then mix accordingly. sometimes making one sample hit a little after the other one helps layering.
 
I have found if you have already tracked your drums to a programlike acid or digital performer..."so on"....
you can copy you drums ot another track and ghost it under the other track...
from there you can add thump by playing with the compression levels. slowly bring up the volume of youe copied track and from there adust the deep end. this is actually a trick you can find on the Waves site. but, however, i find that really experimenting with your EQ can make it thump.
But, that does really all figure to the original drum sound you use. experiment...

see what ya like

MzFt
 
2nice said:
and btw in my last post i mentioned low-end theory, which i think i should elaborate on since that alone can give your drums a serious punch. say you are working with a kick.... layer that kick with itself.... either split the audio signal, or just reload the sample so you have 2 samples of the same kick. then find the "sweet-spot" (the frequency where the kick comes to life, which will be a low frequency in the case of kicks) and eq each signal such that one signal's eq boosts the sweet spot and the other supresses it. then mix the two signals appropriately.... the boosted kick should be a bit louder. now you got a bangin kick!

an alternative to that is to layer the kick with another kick that has a sweet spot at a different frequency.... eq the two kicks as to boost their respective sweet spots (like i said, each has a different frequency), then mix the two layers together at appropriate volumes. it may help to merge the audio signal and compress the merged signal.
i have to try this! ;p
 
Yeah like 2nice said, layering a sampled drum with an 808 sounds good in a car system. If you have pads, hit the pads harder or if you're in FL take them into Piano Roll and on the bottom thing turn the velocity all the way up so they knock harder. I do that and my drums hit alot better.

I don't know if that's what you're talking about harder hitting drums like 9th's. Check out some of the newer tracks at soundclick.com/protracks to see if that's what you're talking about.
 
To answer your question to make drums bang and sound good at the same time is to put a compressor on a send effect on the mixer ur using, then turn up the send on the drum channels and ur set.

So go

Drums > send compressor
> Mixer out

so the orignal drum sample is being played but also a heavyly compressed version is playing too. This is called parallel compression
 
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