Nah all I was referring to was the time thing. Just that I using loops doesn't mean you can make stuff quicker.
I still use loops, I still use presents, but I also have taught myself how to create sounds by hitting that "init" button on massive/sylenth/abysth/fm8/spire, ect. I find that I can do things faster when I create things and save them as presents,
like sylenth is my main go to vst for simple things, I now have a bank close to 50 different sounds for what I want and I know how to tweak them to get what I want. But I can also hit init; start fresh, and create just about any sound I find from a loop/sample within a minute. It just takes a lot of practice.
Say I'm making a song, and I really want this synth that sounds like a guitar riff and it's in the note of C, D, E, A# (just picking random shit btw for this example). I now have to find a loop, sample that is similar, and use pitch shifting techniques to get them to the notes; the time it takes for me to find that is really based on my collection of samples, which honestly is getting so large this can take a while.
It can take me even longer than just taking my keyboard, typing in the keys I want, then pluggin in a vst like sylenth and creating that synth guitar sound that I want.
By all means I am not against loops or samples at all; some my of my favorite songs and producers are ones who can manipulate loops and samples in ways that are incredibly talented. Just that don't think it means you can make songs faster, once you know how to play an instrument like a guitar really well, put in the time, you can now play just about anything and go for the sound you want. Or a synth, drums ect.
In the end it all takes time and experience, that's what makes good music IMO. Someone who has used nothing but loops and samples for 20 years can most likely create any sound they want and do whatever they want. Plus that's how hip hop was born, and who doesn't love a good hip hop beat.