H
HdotOnTheBeats
New member
Im using fruity loops,is there any good technique to get thumping bass & is it in the pre mix or the final mastering?i use acid pro for final mastering fyi.
If you're talking about thumping bass like in techno-style, that is a technique called side-chain compression. You send your kick drum to the compressor of your bass synth and compress them together. You can control the effect with the ratio and attack/release, but what basically happens is the bass kicks in right after your kick drum is played, creating a thumping effect.
Im using fruity loops,is there any good technique to get thumping bass & is it in the pre mix or the final mastering?i use acid pro for final mastering fyi.
you are right and wrong.
You put a compressor on the bass track, then set the kick to a buss. Then you go back to the compressor and turn the "key" to whatever buss you are sending from the kick. then... you turn on side-chain. Its not compressing them them together. The compressor is reading the kick, so it turns the bass down when the kick is hitting which makes room for the kick to come through
i keep hearing that word thrown around. what exactly is a buss? is that sidechaining???
a buss is a point in your mixing environment which you can route signals to, without busses, every channel in the mixer would go straight to the master (which is also a buss). so busses allow you to make sub-mixes (aka groups or sub-groups), use effects in parrallel (aka fx sends and returns) etc or route signals to the side chain of a compressor (mostly just refered to as sidechaining).
when you use a compressor in the 'standard' way, it splits the input signal, sends one copy to and amplifier, and the other copy to the sidechain. The sidechain measures the level of the input signal and then tells the amplifier how much to reduce the gain.
some compressors allow you to connect a completely different signal to the side chain so that when one signal goes over the threshold, the other signal gets reduced in level. a very common use of this technique is using the kick to compress the bass as described above
what do you mean by necessary? if you want to apply one effect to several sounds all together then you would normally choose to use a buss to do that. but theres no rule that says you have to use them in every tune. also sidechaining is common in electronic music and recordings of conventional instruments but not necessary. apologies if thats not what you meant
It is very UNADVISABLE to boost around the 40hz area unless you can hear properly what is going on. For all you know your room/monitors could be manipulating the sound of the bass to how it actually sounds. Then if you get your song played in a club you could blow their subs! Not a good start to your career lol.
You should try cutting below 30-40hz, this will cut out a lot of mud and make your bass alot more clean and sharp. As they said above, alot of the 'thump' you hear on pro tracks has beeb brought out in the mastering stage.
Also do a high pass on all other instruments that dont need bottom end, clear up as much room as you can for the bass in the bottom end so it can thump through un apposed by frequencies from other sounds.
Kick and bass methods are a little different for hip hop/rap then they are for house tracks. I used to make a lot of electro house years ago working with someone who worked with KLF and I still use this method if i am doing house. We used 3 layer kicks always. 1 kick is hypercompressed, then a big kick(808, rock kick sample,etc) and a 909 kick. The 909 was always panned left so it would stick out in the mix and we sidechained the 808 to the bass after running it through an amp and the hyper kick provides the bottom somewhere between 50 and 80. Each track is different and there are no magical settings, but I thought I would throw my method in the ring...it might help you out.
omg three kicks? lol wow man. yeah i know the differences between genre styles and the choice of percussion and grooves that make it what it is. but yo man can you provide a link where i can hear one of your tracks?
seems like no matter what kick sample / bass instrument I've chosen, I almost always end up boosting somehwere between 60 and 100 hz on the master channel. If your kick sample is very short and punchy, you may want to try to time stretch it out a bit. I've never ran furity loops, but in ableton this is very easy to do. On the other hand, if you have a very long boomy kick, like and 808 stretched out and on steroids, you actulayy will probably want to shoorten the sample a bit. While that long bass sounds great on its own, it realy will only muddy up a full mix. You'll be able to feel it more than you can really hear it. Your mix will sound kind of muffled and washed out.
Be sure also to low cut everything but your kick, too.
And of course this is obvious, but if you want booming bass, make sure your kick is the loudest thing in your mix (except vocals) and that the bass instrument is right underneath it, just barely under it.
lol..yeah I know three kicks sound like alot but they are molded with eq to work together. I mainly do r&b and pop stuff now, but I do have a track that I used 3 kicks on about 6 months ago for my friend Random Focus. So even though it was a rap song, he has a wacky rap style and because of the bpms I used my old house method for the kicks. If i remember right its a 808, some club kick from a kit and a 909, but don't quote me on that cuz I don't really remember. This is the track as I had it before his vocals were added....I just put it up so you can hear it.
i might be wrong because i'm still learning how to mix myself but shouldn't the kick be the more dominant force in all three bands? i mean like shouldn't it punch through? because it sounds ducked over your bassline.