
Anecha
Member
Give your thoughts on the production aspect of the song!
Do you like the melody?
Stay tuned for more!
It was intended to be a clap white noise before the drop but I'm definitely gonna sidechain it as you said!I wish i could say something about the kick but my speakers not connected right now, did you lowcut it from start?
It's a pretty chill song however i feel like the white noise 2:30 was dropped to early but maybe you intended it to be so.
I think sidechaining the white noise would fit pretty well to get a pumping effect maybe try that and see how it works.
You using some nexus piano?
The kick at the start wasn't intended to sound like a kick but more like a snare/clap to get the rhythm going while everything is building up to create attention. Like SHM's song greyhound but they used a real kick instead! Did it sound wrong or off? Thanks for the reply btw!I wish i could say something about the kick but my speakers not connected right now, did you lowcut it from start?
It's a pretty chill song however i feel like the white noise 2:30 was dropped to early but maybe you intended it to be so.
I think sidechaining the white noise would fit pretty well to get a pumping effect maybe try that and see how it works.
You using some nexus piano?
Im not saying you have to sidechain it but i like the sound of a more of a pumping white noise sometimes. You can use kickstart or some lfo tool or grossbeats volume section etc for itIt was intended to be a clap white noise before the drop but I'm definitely gonna sidechain it as you said!
Yeah exactly.. Nexus!![]()
Yeah, I used kickstart before but I wanted it to only trigger when the kick is active. So now I use peak controller!Im not saying you have to sidechain it but i like the sound of a more of a pumping white noise sometimes. You can use kickstart or some lfo tool or grossbeats volume section etc for it
I just noticed pretty recently that some kicks sounds good lowcutted around 65-90hz while others sounds bad, some songs cut them during the intro before the drop then let them go fullrange.