s950: how to loop samples

  • Thread starter Thread starter ty_futureproducer
  • Start date Start date
T

ty_futureproducer

New member
i just got the s950 and am finally getting pretty comfortable with sampling in general.

my problem is, i want to listen to my breakbeat sample looped so i can adjust the start and end times to make it sound good. (sample is 2 bars)

when i set it to loop mode, and when i play my sample, it doesnt loop at all. all i get it a weird buzz at the end.

how do i loop samples?????

im assuming this is a fairly easy thing to do but i just cant seem to figure it out. help!!

btw, my s950 has the minimum memory of 512 kwords. does that have anything to do with it?
 
Last edited:
On the front of your S950 you should see the EDIT SAMPLE menu printed, START POINT 06, END POINT 07 and LOOP LENGTH 08, I think you might have set the start and end points but overlooked setting up the actual loop length.

BTW I use this formula for working out my loop lengths.

SAMPCUT.jpg


Reverse it (60/2.526=23.75x4=95) and you can find tempos with a stopwatch.
 
Last edited:
hey thanks for your reply. you were right, i needed to set the loop length... but now, when i play the loop, it cuts off the beginning of the sample, and doesn't actually loop it from start point to end. how do i set it so it plays the complete loop???
 
in traditional samplers the loop screen is for multisampled instruments and not sample based loops. what u want to do on the 950 is set your start and end points and that will be your loop. when u program it you will have to keep triggering it in the right places in the sequence.
 
The reason the S950 has a loop function that is independent from the sample length has a lot to do with the 1980's obsession with creating realistic sounding brass sounds that can fit on floppy disks.

The idea is that you set up the loop to sustain the modulated portion of a sound (while the key is held down) after the initial attack (when the key is first pressed) and while I don't have much enthusiasm for making 1980s saxaphone samples this feature is also great for drum loops because you can split a break-beat into a trigger and loop configuration.

I find editing samples on the S950 easy because I know what values to enter before I even start. for example, if I wanted to loop two bars of music at 102 BPM I would know to set up my sample start and end as well as the loop to be 4.705 seconds long.

You see when making proper drum loops you can not ignore the M in BPM like you can if you just want to trigger the sample as a one shot because if you cut the loop to any value other than the correct one your loop will drift like a shopping cart.
 
Back
Top