How Record Labels Make Money

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BennyBoy

BennyBoy

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I bit this from another site. A good, quick read.

..I see a lot of people that don't understand royalties, advances, etc. So here's some basic info, although it's changing quickly.

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Record companies make money by selling recordings. It is a high-risk business. According to the Recording Industry Association of America (RIAA), approximately 90% of the records that are released by major recording labels fail to make a profit.

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Independent labels have to be more careful in their choices and in their allocation of expenses because they do not have the resources to cover many failures. However, they can make and promote records for far lower costs than major labels and be profitable with far fewer sales.

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The budgets for making and selling recordings are tied to what labels estimate they will sell. Knowing how many recordings might be sold makes it possible to budget recording costs. Most profitable labels have histories of selling and promoting that enable them to estimate gross income.

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Recording Costs

Recording costs are borne by artists, not record companies. Record companies commonly make loans to artists (all-in advances) for these costs and recoup them from royalties.

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With the exception of jazz and classical artists, new major label artists can spend between $100,000 and $500,000 to make a record, but recording budgets of one million dollars and more are not uncommon. Many independent artists will spend less than $15,000.

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Manufacturing Costs

Manufacturing includes replicating recorded material and packaging. The costs depend on the number to be manufactured. Manufacturing costs are generally borne by recording labels, although labels try to deduct packaging costs from the base price on which they pay royalties.

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Major labels pay approximately $.50 to $.55 per CD. Independent labels that order more than 100,000 CDs a year pay approximately $.65 per CD. Labels that buy less than 10,000 CDs a year pay approximately $1.20 per CD. These costs include the printing of 4-page package inserts and tray cards.

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Royalty Costs

Record labels pay two royalties: The first is a record royalty to the performing artist(s); the second is a mechanical royalty to composers and publishers.

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Some companies pay record royalties on a percentage (8% to 16%) of the suggested list retail price (SLRP) less a packaging cost, generally 15% to 25% of the SLRP. Others base royalties on the wholesale price to distributors. For a CD with an SLRP of $16.98, a common packaging deduction of 25% is $4.25 and the amount paid to the artist will be calculated as a percentage of $12.73. Thus, at a 10% royalty, artists will receive $1.27; at a 14% royalty rate, $1.78.
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Record labels pay composers and publishers mechanical royalties. They try to cap mechanical royalty budgets at ten songs payable at 75% of the statutory rate ($.80 per song in 2002), which equals $.60 per song under the controlled composition clauses of recording contracts.

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Promotional Costs

Major labels budget approximately 20% of annual gross income for promotion and selectively allocate the funds according to sales projections for each artist. Independent labels generally budget 10% of projected gross sales of all recordings annually and selectively allocate that budget.

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Promotional costs include designing and printing promotional and packaging materials for recordings; press kits and Web sites; and advertising, radio promotion, videos, public relations and mailing costs. Some or all the costs for packaging, video production and radio promotion may be recouped from artists’ royalties, depending on contractual agreements.

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Distribution Costs

The record companies decide on the suggested list retail price (SLRP) of each format. The SLRP helps stores to determine the discount price they charge customers and helps performers determine the price to charge to fans at gigs and by mail order.
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The price at which distributors buy from recording companies (distributor wholesale price) is also set by the record companies. This is commonly 50% to 55% off the SLRP. If the volume is high enough, the discount can go to 60%.

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The price at which stores buy from record distributors (store wholesale price) is determined by the distributors. This is commonly 55% to 65% of the SLRP. Stores return unsold product at 100% of their cost.

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The price at which record stores buy from record companies that own their own distribution warehouses is approximately 75% of the SLRP.

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Potential Profits

How do these costs relate to a million selling album?
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At common discounts, record companies receive approximately $10.00 per CD ($16.95 SLRP). Thus, projected record company gross income is ten million dollars.

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Out of this the record company will spend approximately $625.000 in manufacturing costs; approximately $1,000,000 in promotion (another $1,000,000 will be charged against artist royalties); $1,780,00 in royalties to the artists (at 14% of the SLRP of $16.95, less packaging); and $600,000 in publishing royalties (at 75% of statutory). After subtracting $4,005,000 from its ten million gross income, the record company has a gross profit of $5,995,000. It will recoup its million- dollar advance to the artist and its promotional costs.
 
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Good breakdown. Just waiting for some of the others to come in and break it down further...
 
This is pretty good for 10 years ago. this article is a little outdated

now recording cost for new artist are cheaper, there is no way I can see a new artist get $500k for a recoding budget, unless they are already a star. and with studios really competing, cost are lower and new artists usually use the small rooms, the B studios to save cash. I would change the figure from $25k to $200k for a debut artist.

Manufacturing cost is cheaper now days as well, but not super-dramatically.

Royalities always vary. Negotiation and leverage are the names of the games.

Promo cost is also dropping, and unfortunately some new artist need to do this themselves with little support from the label.



BUT THE THING THAT THIS ARTICLE IS MISSING IS THE 360 DEAL!!!! and digital distrubution, but this is still a very good article.
 
I've read these exact words somewhere before....can't remember where tho.

Talking about a situation I'm close to at the moment, the immediate budget for the artist is $150,000, but the artist has done a LOT of legwork prior to receiving this funding. He already had his first single ready and a full studio built. That funding is to be split up for all aspects but mostly focused on radio promo to create a buzz for the artist right now. The single is in rotation now and climbing. A chunk was just spent on shooting a video in LA. This money will run out very quick, but it's basically the start up capital with the cash flow from shows used to fund the rest of the 72 week plan (which I don't feel like breaking down at the moment).
 
I figured indie recording was mad cheap and you can get it cheaper than that.


It was gonna cost me around +/- 7,000 bucks to record,mix, and master my album properly at a local studio. Thought about it for weeks. The guy wants 100 bucks to mix multi tracks / 50 for stereo within an 8 hour block and anything over 8 hours is set at a 10 dollar rate. (Which I know he can finish mixing in no time cause my songs won't be flooded with sounds.) So I want 8 songs... I'm expecting 1,000 just to mix and he'll master the whole project free (like it's a deal )... if I just record myself and take the other 6,000 and build my studio ... I'm good ....
 
This is pretty good for 10 years ago. this article is a little outdated

now recording cost for new artist are cheaper, there is no way I can see a new artist get $500k for a recoding budget, unless they are already a star. and with studios really competing, cost are lower and new artists usually use the small rooms, the B studios to save cash. I would change the figure from $25k to $200k for a debut artist.

Manufacturing cost is cheaper now days as well, but not super-dramatically.

Royalities always vary. Negotiation and leverage are the names of the games.

Promo cost is also dropping, and unfortunately some new artist need to do this themselves with little support from the label.



BUT THE THING THAT THIS ARTICLE IS MISSING IS THE 360 DEAL!!!! and digital distrubution, but this is still a very good article.

The IFPI's latest report, Investing in Music, seems to back you up here, citing $200,000 as the average major label recording artist's recording costs. It also lists promotion costs at around $300,000. Good stuff.
 
BUT THE THING THAT THIS ARTICLE IS MISSING IS THE 360 DEAL!!!! and digital distrubution, but this is still a very good article.

This is correct. Most 360 splits fall in the range of 15 - 40% and almost always include merch, publishing and touring. That's on top of the 10 - 25% split with management and possible 5-10% for legal representation and/or deal agent-negotiator.

The digital end right now there is no set standard in place and probably won't be for a while due to emerging technology fast turnover rate. So there is alot of 'wiggle room' in the negotiations which can range from a new artist with little leverage giving up all his ringtone money in exchange for a bigger recording budget to an established vet demanding a direct cut off of online revenue licensing deals between the labels and different websites.
 
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