E
elpm
Guest
My Background:
I have been making beats with Fruity Loops and Acid for about a year and I have a few years experience as a bedroom DJ.
My Problem:
Many of my favorite old songs to sample do not have a consistent tempo throughout the song, and I am having trouble determining how to sample them.
For example, there is one particular song I'm chopping up that has a 2-bar intro I really like, and want to use as the basis for a beat. The second bar has a faster and less consistent tempo than the first, and I'm having trouble matching it up with tightly-beatmatched drums. Additionally, the song is even faster after these opening bars, making it difficult to arrange the whole beat and introducting additional digital distortion.
My Questions for You:
What strategies and techniques do I use to make this easier?
Do I keep the whole song beatmatched to one BPM and perform meticulous chopping on the song (e.g. make every 1/8th hi-hat robotically correct)
Do I chop up the song according to "consistent bars" and individually beatmatch consistent sections? (E.g. bar 1 is X bpm and bar 2 is Y bpm.)
(Do I use a combination of these techniques?)
I'm only vaguely familiar with the concepts of "quantization" and "swing," how do these play into what I'm talking about? (And, in particular, regarding FL Studio and Acid.)
If anyone can point me to old threads with related information, I would be grateful. Thanks!
I have been making beats with Fruity Loops and Acid for about a year and I have a few years experience as a bedroom DJ.
My Problem:
Many of my favorite old songs to sample do not have a consistent tempo throughout the song, and I am having trouble determining how to sample them.
For example, there is one particular song I'm chopping up that has a 2-bar intro I really like, and want to use as the basis for a beat. The second bar has a faster and less consistent tempo than the first, and I'm having trouble matching it up with tightly-beatmatched drums. Additionally, the song is even faster after these opening bars, making it difficult to arrange the whole beat and introducting additional digital distortion.
My Questions for You:
What strategies and techniques do I use to make this easier?
Do I keep the whole song beatmatched to one BPM and perform meticulous chopping on the song (e.g. make every 1/8th hi-hat robotically correct)
Do I chop up the song according to "consistent bars" and individually beatmatch consistent sections? (E.g. bar 1 is X bpm and bar 2 is Y bpm.)
(Do I use a combination of these techniques?)
I'm only vaguely familiar with the concepts of "quantization" and "swing," how do these play into what I'm talking about? (And, in particular, regarding FL Studio and Acid.)
If anyone can point me to old threads with related information, I would be grateful. Thanks!