I'm thinking about ableton because I think it might be better at detecting tempo than the other daws. It seems like with the other daws there not that accurate and I would have to tap tempo and guess a little bit.
So heres how I think I will be making loops.
1. load up some music 2. create two slices at transients, noting that the audio between the two transients needs to be the same tempo 3. bounce 4. load bounce 5. adjust to first transient 6. adjust project tempo 7. slice some four bar denomination loops on the quantized grid in arrangement view 8. bounce some loops
And after I made the loops I would be able to load them up into any project of any tempo. Then I would place a warp marker at the beginning and end of the clip and time stretch using either the regular algorithm or repitch.
This would all be reliant on a few things. The ability to adjust the project tempo to that of the clip after I loaded up the bounce between the transients would be nice. I would also need, when time shifting, that the grid of the clip reflect the grid of the project tempo so I could sync as I slide the warp marker at the end of the clip. And I would need to be able to adjust the size of the clip without affecting its playback speed(which I think is standard).
If I had the ability to load up the loop, then adjust the clip to the start of the first transient and resize the clip I would do that... but I don't think that's an option. Nor would this account for the 50ms of off precision at the end of the loop(from bouncing) even if it was a possibility. So I'll just have to live with those 50ms imperfections that will cause a slight decrease in precision for the time stretching. So there is a little bit of a loss of precision but it won't be noticeable really.
And I will be doing the best I can by adjusting to the first transient after I bounce the first selection. I'd also be adjusting all vsts in the project to 47ms delay.
So heres how I think I will be making loops.
1. load up some music 2. create two slices at transients, noting that the audio between the two transients needs to be the same tempo 3. bounce 4. load bounce 5. adjust to first transient 6. adjust project tempo 7. slice some four bar denomination loops on the quantized grid in arrangement view 8. bounce some loops
And after I made the loops I would be able to load them up into any project of any tempo. Then I would place a warp marker at the beginning and end of the clip and time stretch using either the regular algorithm or repitch.
This would all be reliant on a few things. The ability to adjust the project tempo to that of the clip after I loaded up the bounce between the transients would be nice. I would also need, when time shifting, that the grid of the clip reflect the grid of the project tempo so I could sync as I slide the warp marker at the end of the clip. And I would need to be able to adjust the size of the clip without affecting its playback speed(which I think is standard).
If I had the ability to load up the loop, then adjust the clip to the start of the first transient and resize the clip I would do that... but I don't think that's an option. Nor would this account for the 50ms of off precision at the end of the loop(from bouncing) even if it was a possibility. So I'll just have to live with those 50ms imperfections that will cause a slight decrease in precision for the time stretching. So there is a little bit of a loss of precision but it won't be noticeable really.
And I will be doing the best I can by adjusting to the first transient after I bounce the first selection. I'd also be adjusting all vsts in the project to 47ms delay.
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