
deRaNged 4 Phuk'dup
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^^^I apologize. You took what I was saying the wrong way though. All you took out of what I was saying is "your mixes don't sound like Dre's". I went on to say "my mixes don't sound like Dre's, even Timbalnd's mixes don't sound like Dre's.
The point I continuously make in these type of threads(MP3 vs. Wav vs. Vinyl, Stereo vs. Mono, Hardware vs. Software, $10k input chain vs. USB Mic, ect.)is that what you got is enough to get as good of a sound as average commercial recording.
Folk always come in telling me I don't know what I'm talking about, but their mixes sound just as much like average commercial recording as mines do when I use whatever i got.
Maybe folk just halfway read what I say before they disagree. I never said you want an MP3 over a wav. I said if all you got is an MP3 you don't say "oh well, f**k it, gotta give up on this project". You overlay vocals and process the track, when it's done it will sound as good as any commercial recording if you know how to make a mix sound good.
The only way i'd respect an engineer opposing that is if he had an AMAZING and PHENOMENAL sound to his mix that amazed me. If your shyt don't sound no better that a Lil Wayne song rapped over an mp3 using a USB mic on his tour bus, why are you using anything more or talking down on anything less?
That's not saying Lil Wayne's sound is bad(just like I never said your, my, or Timbo's sound is bad), that's just saying Wayne's got #1 hits that go against all this talk of "better quality" spewed around on this board. He also has "better quality" than alot of folk telling others they need more. And it's not hard(I dare say it's a fairly carless process)to create a "Lil Wayne Quality" album.
---------- Post added at 03:55 AM ---------- Previous post was at 03:44 AM ----------
But, when you load an mp3 beat or sample(because it's all you got)into an environment to be mixed and processed, you can preserve what could be lost and restore already lost qualities in your sound. Especially once other vocals and even instruments(depending on what's being done)are added. This is the point I've made the entire thread.
---------- Post added at 03:58 AM ---------- Previous post was at 03:55 AM ----------
First post I made in the thread.
The point I continuously make in these type of threads(MP3 vs. Wav vs. Vinyl, Stereo vs. Mono, Hardware vs. Software, $10k input chain vs. USB Mic, ect.)is that what you got is enough to get as good of a sound as average commercial recording.
Folk always come in telling me I don't know what I'm talking about, but their mixes sound just as much like average commercial recording as mines do when I use whatever i got.
Maybe folk just halfway read what I say before they disagree. I never said you want an MP3 over a wav. I said if all you got is an MP3 you don't say "oh well, f**k it, gotta give up on this project". You overlay vocals and process the track, when it's done it will sound as good as any commercial recording if you know how to make a mix sound good.
The only way i'd respect an engineer opposing that is if he had an AMAZING and PHENOMENAL sound to his mix that amazed me. If your shyt don't sound no better that a Lil Wayne song rapped over an mp3 using a USB mic on his tour bus, why are you using anything more or talking down on anything less?
That's not saying Lil Wayne's sound is bad(just like I never said your, my, or Timbo's sound is bad), that's just saying Wayne's got #1 hits that go against all this talk of "better quality" spewed around on this board. He also has "better quality" than alot of folk telling others they need more. And it's not hard(I dare say it's a fairly carless process)to create a "Lil Wayne Quality" album.
---------- Post added at 03:55 AM ---------- Previous post was at 03:44 AM ----------
Not opposing your statement, actually agree with it in theory 100%. If I just loaded an MP# into a track and exported an mp3 from it with no processing, repeat cycle, this holds true.I know that a lot of people on here already understand this, but mp3 is a lossy compression format for audio. That means that you're actually losing portions of your audio data each time you compress it to an mp3.
If you were to compress a beat to mp3, then work with it in a song (say, to record vocals) and then export it again to an mp3, you would have lost quality twice. Ideally, you should only convert audio to an mp3 one time (once everything is done, mixed, and mastered). Every other time that you do it, you're needlessly losing audio quality and if you do it enough, those losses start to stack up.
If you're having a problem with wav file sizes, I would suggest using drop.io. Drop.io is a free service that allows you to upload files up to 100MB which should cover just about any wav you're working with.
Hope this helps.
Dana
But, when you load an mp3 beat or sample(because it's all you got)into an environment to be mixed and processed, you can preserve what could be lost and restore already lost qualities in your sound. Especially once other vocals and even instruments(depending on what's being done)are added. This is the point I've made the entire thread.
---------- Post added at 03:58 AM ---------- Previous post was at 03:55 AM ----------
Plenty of professional recordings have been made using nothing but an "mp3 version' of a beat. A stereo wav gives a small advantage, but if it's not completely tracked out, anything over 160kbps is gonna be good enough.
It'll end up being processed in a 24bit environment using EQs and Dynamics to bring out the best you can, and once vocals are put over the top, it's "good enough". People will always prefer tracked out beats or 24bit stereo wav files to the least, but you gotta work with whatcha got sometimes.
First post I made in the thread.
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