How to make instruments sound more realistic in FL Studio

  • Thread starter Thread starter Staze
  • Start date Start date
Staze

Staze

New member
Does anyone know how you could make instruments in FL Studio sound more realistic and less kind of MIDI?

I'm starting making beats, and I can see that they have potential, but the sound is just dry.

For example, this is one of them:



Now what I'm referring to in that one is the piano. I know the drums get a bit off but the piano just doesn't sound to deep. Anyone know what to do?
 
What's Up Staze....Good ? U Brought Up...I use 2 try using the Factory Presets but was feeling the same way U Feel... No Life in The Sound...So what i would Suggest are VST's...Now if You want 2 still Use those stock Sounds try Putting a Reverb on the piano & Eqing a Little that might help:) VST's just sound better and most are sampled from the actual Instrument....Hope This Helps a Little on Your Music Path.... Have Fun!
 
I don't use FL, but I would imagine it's just a case of the stock sounds being kinda... stock. I've abandoned most of the instruments that came with my DAW (Studio One), and upgraded to VST's like Massive and Kontakt. But like G Lee said.. if you want/have to use these sounds, I would look for ways to sink it into the mix more by way of EQ and Reverb. Also, get to know about humanizing MIDI parts - velocity, tone, timing - these things are not perfect when a human plays the real instrument, so they should not necessarily be perfect and all equal when you play them through MIDI.

Also, in the track you listed as an example, that organ-sounding part is kinda hanging out there by itself. A little more of a soundbed, some counter-melody, harmony, or some chords might actually mask how mechanical the organ sounds.
 
Last edited:
There's nothing you could do to make this sound like a real piano ... it's a bad sample.

Look into buying Nexus (the Nexus Grand Piano I still use all the time) ... TruePiano's is really good too. It all boils down to your sample choice.
 
A lot of it is sample choice, but what you REALLY HAVE to do, is get off that damn grid.


Of course, stay on time. But make sure that not everything is perfectly snapped to the grid at the same exact velocity. Turn the velocity on via the midi settings (F10). And use the quantize presets and tweak them to your liking. No human plays 100% perfect on time at the same exact velocity every single note.
 
Use the downloadable content for Directwave in place of that sound. Directwave is full of good realistic patches.

Other option is researching and adding a few other good vstis from 3rd parties.
 
purity has some nice pianos I don't like too many other sound from that one though
 
exactly what others said
play with the velocity if you don't have a MIDI keyboard
and AG Beats I need to get off the grid too ..too much time with just the laptop and headphones in the living room
need to get down in the studio basement and just have fun with the MIDI keyboard


-Coach Antonio
 
Last edited:
THose sounds are just too lame in all honesty... get some dope vst's bro... those are like stock sounds.. thats what you really need
 
If you use the stock sounds, unfortunately the majority of them sound crap. You can add reverb and compression to make them sound a little better, but ultimately there still crap sounds in the first place.
You could get something like hypersonic 2. What they call bread and butter sounds.
That basically means, an assorted arrangement of sounds covering all genres and music types, with tons of instruments you can use.

By the way, could someone check out my thread about nexus? Thanks.
 
Y'all showin that you never even dug into FL right now with all this "stock can't cut it" talk.

Between the downloadable content for DirectWave, FL Keys(with a few FX), Fruity LSD, and all the patches floating around throughout other modules in FL Studio, you have more than enough sounds. IMO you shouldn't be adding more until you really discover all the sounds you have to begin with. When you're looking for piano and substituting with sounds like the one the OP posted, you haven't even begun to dig thru your sound library.

I'm not saying every sound in the world is there, but when suggesting stuff like Nexus(not counting expansions), Purity, or even Hypersonic I can promise you there's not a sound between those that can't be found within the stock stuff of FL.

Any synth you can think of is covered. General midi is covered. Realistic Strings, Pianos, Choirs, Guitars, ect are covered in the downloadable content for DirectWave. If you purchase the soundfont player(or download a free one) every free SF2 Library on the net is available to you.

I'm not saying you're not gonna want to add sounds, I'm just saying you're overlooking the sounds you already have available.

It's like dudes who buy Reason and instantly go looking for Refills.

---------- Post added at 09:57 PM ---------- Previous post was at 09:51 PM ----------





FL's not on my iMac right now to check, but I'm pretty sure all these are included in the free downloadable content for directwave. I know you get some good Basses, Brass, Choirs, Strings, and Pianos equivalent to this stuff.
 
Last edited:
I started making beats a few months ago and found out that the FL Studios sound shitty.. So I downloaded some VST's I got the Sylenth1 and Massive Demos
 
Upgraded VST's are a start. Even though FL Studio has some dope synths in it, I think most of its more realistic sounds like pianos, guitars etc suck so look into something like Kontakt, Sampletank, Dimension Pro for those. Also the biggest thing you can do to make any VST sound good is just layer, get good at that and you wont have any issues.
 
Back
Top