Ok, this thread was created purely to help engineers to suffer less with their mixing and mastering. As a pro I read and see tons of stuff that is simply turning guys that are otherwise good engineers, into newbies. In this thread I will list some of the misconceptions I've noticed out there over the years, that simply make productions bad sounding.
- Volume faders are no EQs
The number one cause for bad sounding productions out there, is the volume fader. Some smart ass engineer out there thought that EQs cause phase, hence you should use the volume fader instead. That is the worst idea ever. A volume fader is a volume fader. An EQ is an EQ. In fact, you use the EQ so that you do not have to use the volume fader.
- Expanders are more important than compressors
Compressors have become the number one topic among engineers. But pros like me focus on something else. Expanders. And the difference: Compressors make mixes more dense which causes a more heavy listening experience. Expanders make mixes less dense, which causes a less heavy listening experience. Guess which one of those impacts win... You guessed it right!
- Volume faders are polarity balancers
Most non pro mixes I know have one thing in common: They do not improve over time. The main reason for this is that the polarities within the mix are left totally unbalanced.
- The left ear and the right ear are not the same
Because engineers assume that the left ear and the right ear are completely the same, what they do is to set the pan knobs of the tracks at a precise fixed position and leave it there. Pros know that the left ear and the right ear are not the same, hence they always automate the pan knobs.
- Dither the final print? Nope...
Dithering the final signal is like putting the death touch on the mix. Whoever invented the dither for printing the final master must have been evil.
- 1 print per playback format, not 1 print for all playback formats
Engineers might spend tons of time with stuff prior to the final print. Then comes time to print the master and all of a sudden the engineers turn incredibly sloppy. Do not when you are done with the master suddenly waste all of your transients on the entire mix by not printing explicitly to the target playback format.
- Work at highest possible sample rate? Of course...
If phase is not on your mind yet, it will be...
- Hardware kisses your signal, software eats your signal
Newbies think like this: Since hardware is expensive, software sounds good. Honestly. If you are in a great sounding recording room and you compare a grand piano vs. a 4 MB 16-bit PCM sound, 100% of the persons asked will say the grand piano sounds more beautiful. It is the same with hardware vs. software. Don't use software to create a beautiful sound, when it is hardware that does that.
And the final advice...
- We focus on silence, not on loudness
- Volume faders are no EQs
The number one cause for bad sounding productions out there, is the volume fader. Some smart ass engineer out there thought that EQs cause phase, hence you should use the volume fader instead. That is the worst idea ever. A volume fader is a volume fader. An EQ is an EQ. In fact, you use the EQ so that you do not have to use the volume fader.
- Expanders are more important than compressors
Compressors have become the number one topic among engineers. But pros like me focus on something else. Expanders. And the difference: Compressors make mixes more dense which causes a more heavy listening experience. Expanders make mixes less dense, which causes a less heavy listening experience. Guess which one of those impacts win... You guessed it right!
- Volume faders are polarity balancers
Most non pro mixes I know have one thing in common: They do not improve over time. The main reason for this is that the polarities within the mix are left totally unbalanced.
- The left ear and the right ear are not the same
Because engineers assume that the left ear and the right ear are completely the same, what they do is to set the pan knobs of the tracks at a precise fixed position and leave it there. Pros know that the left ear and the right ear are not the same, hence they always automate the pan knobs.
- Dither the final print? Nope...
Dithering the final signal is like putting the death touch on the mix. Whoever invented the dither for printing the final master must have been evil.
- 1 print per playback format, not 1 print for all playback formats
Engineers might spend tons of time with stuff prior to the final print. Then comes time to print the master and all of a sudden the engineers turn incredibly sloppy. Do not when you are done with the master suddenly waste all of your transients on the entire mix by not printing explicitly to the target playback format.
- Work at highest possible sample rate? Of course...
If phase is not on your mind yet, it will be...
- Hardware kisses your signal, software eats your signal
Newbies think like this: Since hardware is expensive, software sounds good. Honestly. If you are in a great sounding recording room and you compare a grand piano vs. a 4 MB 16-bit PCM sound, 100% of the persons asked will say the grand piano sounds more beautiful. It is the same with hardware vs. software. Don't use software to create a beautiful sound, when it is hardware that does that.
And the final advice...
- We focus on silence, not on loudness
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