When doing sound design....
Should you delegate it to its "OWN" session / project...???
In other words.....you should not be doing any sound design.....while trying to create/finish an actual song while in composition/arrangement or mixing/mastering....Right....???
I mean...it just makes more sense to just treat sound design as a whole other "entity" that you can dedicate however many hours, days, weeks to.....Rather than trying to make a song and than jumping "in and out" of sound design while also trying to finish the song...right...???
Therefore...
1. How does this kind of workflow actually work...???
2. How do I come up with a idea for a sound design session....and than....How do I implement these new sounds/samples I just created from my sound design into a new song....???
Say....I dedicate a week to sound design...And in the end....I come up with 10 one shots, 3 loops and 3 presets.
3. How do you go about organizing and/or trying to figure out how you will likely use these new samples/presets/clips....???
4. Basically....it entails bouncing out whatever samples/sounds I make in the sound design session as 'one shots', patches or audio loops/clips...Right...??? That I than 'SAVE' into its own project/folder file for later use when I do have an idea for a song that might require using these samples/sounds...right....???
Is this the right workflow...?? Is there a better sound design workflow I don't know of (quicker, easier and more efficient)...???
HELP...?!?!?
(On a side note)....if you do reply....please 'list' out your idea/workflow for me like a 'grocery list' and therefore its easier for me to comprehend and follow.
Should you delegate it to its "OWN" session / project...???
In other words.....you should not be doing any sound design.....while trying to create/finish an actual song while in composition/arrangement or mixing/mastering....Right....???
I mean...it just makes more sense to just treat sound design as a whole other "entity" that you can dedicate however many hours, days, weeks to.....Rather than trying to make a song and than jumping "in and out" of sound design while also trying to finish the song...right...???
Therefore...
1. How does this kind of workflow actually work...???
2. How do I come up with a idea for a sound design session....and than....How do I implement these new sounds/samples I just created from my sound design into a new song....???
Say....I dedicate a week to sound design...And in the end....I come up with 10 one shots, 3 loops and 3 presets.
3. How do you go about organizing and/or trying to figure out how you will likely use these new samples/presets/clips....???
4. Basically....it entails bouncing out whatever samples/sounds I make in the sound design session as 'one shots', patches or audio loops/clips...Right...??? That I than 'SAVE' into its own project/folder file for later use when I do have an idea for a song that might require using these samples/sounds...right....???
Is this the right workflow...?? Is there a better sound design workflow I don't know of (quicker, easier and more efficient)...???
HELP...?!?!?
(On a side note)....if you do reply....please 'list' out your idea/workflow for me like a 'grocery list' and therefore its easier for me to comprehend and follow.
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