that's what im looking for now. any tutorials for sampling in presonus studio done in real time when someone is actually making a beat. I can find those for ableton. I cant find those for presonus tho. most of the tutorials I found on presonus have been on composition beats where it seems pretty easy to go into presonus grab a sound and record yourself. I have made beats in presonus but I didn't feel like they were good enough. I feel like there's some techniques, steps, and simple tips that I may be missing. i look forqard to your video posting to see what it is I can learn
---------- Post added at 12:10 PM ---------- Previous post was at 12:07 PM ----------
well i work with
an axiom 49 and ableton came with it. so i would like to work with
ableton live because then i can use the play stop record loop buttons. i can do more with my keyboard in ableton then i can in presonus studio.
Yes.... to be honest, I feel S1 is the best DAW out... but Ableton seems to fit your workflow a little bit better. You may also want to look into Bitwig Studio in the future, which is supposed to be a supercharged Ableton... if it's ever released a LOT of people will be on it.
S1 does currently lack in controller support... b/c they implemented midi differently, so certain functions just don't work as easily because the keyboard designers did not take S1 into consideration when making their software and boards. They are working on improving their Mackie protocol in a update in the near future (said to be before version 3), but... we'll see.
If you're a sample heavy person... look at ableton. you can always rewire it into S1 if u need to. S1 is moreso a direct competitor to Cubase, Pro Tools, and Logic. All of those DAWs are very different from Ableton and FL Studio in terms of workflow.
Ableton vs.
Studio One isn't really a good comparison. They moreso complement each other than they do compete with each other... just because of workflow. S1's workflow is meant to be much quicker than Cubase... that was their original marketing scheme. And they accomplished that well lol. I'm used to the traditional linear DAW approach, but if ur more of a non-linear kinda guy.. go with Ableton definitely. There's a lot of S1 users trying to get Presonus to include some non-linear stuff into the DAW as a feature request, but we'll have to wait n see if they implement something like that.
---------- Post added at 12:29 PM ---------- Previous post was at 12:20 PM ----------
ill try that time stretching trick .... what i was doing with layering was grouping 2 different impacts together so then i could play both pads at the same time yet effect the samples differently ... but in fl studio it was just an easier workflow because they were layered together and easier to toggle the volume as well as panning making it easier to create a unique drum sound with just the samples that you loaded on to the pads.
yeah... two totally different workflows. S1 is more a traditional DAW with a cleaner GUI, smoother audio playback engine (not smoother sound... i mean smoother performance when adding/deleting instruments & effects), and improved overall workflow (less time to do simple stuff). Not really a competitor to FL Studio or Ableton, the same way Cubase isn't really to be compared to FL Studio or Ableton.
Non-linear DAWs usually have the additional features to make sampling easier from what i've seen. Linear DAWs are usually more geared towards multi-track recording and composition. That's not to say you can't do certain things in one that you can in the other (again.. in S1... you'd have to use SampleOne to layer)... but... it's a workflow difference. In the end.. you can achieve the exact same results in any DAW... but the difference is how you go from Point A to Point B.