Elliottproducer
New member
Hey producers, my question today is what would be some good steps to becoming more of a legitimate "Sound Engineer" and engineering my own sounds, and not so much of a producer whom just cycles through preset after preset looking for sounds that happen to click with my creativity and thought, and/or just sound dope.
I've found this is incredibly crippling to my productivity, and really just laying out 20+ basic idea's for tracks with certain presets from Nexus, is not getting me any further in this game. It also comes with a kind of hollow feeling, like the work isn't really 100% mine.
So how do I get out of this rut? Do I need to blow $600 on an amazing synthesizer? The tools I have at hand are FL Studio and an Akai MPK Mini, and the also the internet (VST's??).
As for an idea of what kind of sounds I'm currently looking to produce now? Ambient soundcapes, clean sounds that provide to a more chill track, if that's of any help.
I've found this is incredibly crippling to my productivity, and really just laying out 20+ basic idea's for tracks with certain presets from Nexus, is not getting me any further in this game. It also comes with a kind of hollow feeling, like the work isn't really 100% mine.
So how do I get out of this rut? Do I need to blow $600 on an amazing synthesizer? The tools I have at hand are FL Studio and an Akai MPK Mini, and the also the internet (VST's??).
As for an idea of what kind of sounds I'm currently looking to produce now? Ambient soundcapes, clean sounds that provide to a more chill track, if that's of any help.