In this post I will share some pro knowledge on how to achieve mix depth with compressors.
The key to mix depth is in my view about staging compressors. What I mean by that is that the focus is not on the final brickwall peak limiter, the focus is rather about hitting the final brickwall peak limiter with optimal transients. These transients must be optimal not only in a single dimension but across dimensions. What I mean by that is that the dynamics should be great no matter whether it is on the individual sound source level, whether it is on the group level, whether it is on mid the component, or on the side component, in the verses, in the choruses... All dynamic perspectives should be in balance when they hit the final brickwall peak limiter.
In my mixes I typically have these dynamic stages:
A) Sound source signal leveling
B) Two stage sound source compression (side-chained)
C) Low, mid, high compression (side-chained)
<--- STEREO WIDENING --->
<--- EQ --->
<--- TAPE SATURATION --->
<--- EQ --->
C) Two stage mix bus compression
C) Mix bus compression
<--- TAPE SATURATION --->
<--- EQ --->
D) Multi-band compression
<--- EQ --->
D) Mix bus limiting
<--- EQ --->
So prior to the final limiting the content has passed 6 stages of signal leveling (excl. EQ and saturation).
Now, in order to create depth and size, the technique I use is to mix into the (C) compressor stages above when I dial in the (B) compression stage. This means I mix into a particular sound stage that allows me to set the dynamic balance of the mix elements to where the sound stage sounds the best, but on the individual sound source level. For width I pan into stereo widening.
When I go for a pop or country mix I want a low attack foot print on the mix, meaning that all sound sources when they combine should have low peak-to-rms ratios present inside of the audio, so that even at commercial loudness levels the mix sounds soft. To do this, the earlier the compression stage the harder I want it to act on the content, meaning that ideally I want to be able to dial in the (D) compressor stages gently by focusing most of the compression on the (B and C) stages.
This means that on all sound sources present in the mix, to begin with I first of all ride the incoming signal a little (stage A), so that all peaks on all tracks stay within a certain dynamic range that limits the combined peak-to-rms ratio down to a default level that makes it possible to end up within a certain final mix attack foot print range. These days that range is pretty extreme, so the initial signal leveling is hence very important. This you can see visibly in the form of a "thick" mix waveform.
Then during the mixing process I enable the compressors on the C stage and dial in the compressors on the B stage using two stage compression.
Then during the mastering process I dial in the compressors on the D stage according to the optimal dynamic profile I want to achieve, this also includes expanding frequencies. At that point when I have ended up with optimal dynamics across the frequency spectrum, I fine tune with an EQ effect after it. Then it is that final signal that I maximize with a brickwall peak limiter.
So in other words I add compression in stages. I set the signal level on each track to focus the mix towards a certain peak-to-rms potential.
I control the overall dynamics by distributing the compression duties across stages. I mix into compression to utilize the full potential of the sound stage and in order to get optimal compression ratios on the individual sound sources. I add dynamic breath using two stage compression, on the individual sound source scope and on the mix scope. I work with the mix dynamics separately from the final dynamic profiling by making the signal that hits the D stage compressors near the kinds of dynamic profiles I am aiming for. Finally I am applying the desired dynamic profile (typically by testing out a few various ones), tune the resulting frequencies to achieve the mix frequency balance that I want and finally I maximize the signal up to the loudness level I want, after that I might have an EQ that might do some final adjustments, depending on whether I find I need it or not, but often I want it because I want the final version to have a specific frequency response on the very detailed level at the particular loudness. The application of the D stages results in various prints and I finally pick the print I like the most. In more demanding projects I make the mix go through several dynamic profiles, because I might for instance find the dynamic profile of the verses be optimal in print 1 and the dynamic profile of the choruses to be optimal in print 2. So the resulting wav file could have a complex set of dynamics processing that has gone through a rigid selection process. During mastering I am very focused on what my ears like, so whatever they like I go for. This means that the final version might have very specific comp/EQ combos on various song sections.
The reason why I have quite a lot of EQs is because I want to maintain a good overall frequency balance through the processing stages (have a good input to the next stage) so that I don't overdo the effects and to improve the performance of the effects before it.
Furthermore, the vocals I side chain to the kick-bass-snare combo, this means I can reduce the volume of the vocals (even more by lo-pass filtering the snare) and in return get a more clean and full low end. (because I hi-pass the vocals but the side chain allows me to hi-pass a bit more gently) I also side chain the kick and bass, so that I can lower the mix attack coming from the kick. The snare clearity I typically achieve from the low mid high comp side chain in combination with the other side chains and because I scoop out a little of the mids of the bass.
The density/warmth of the mix I tend to set using hi-pass filtering on the sub frequencies of the mid and side components separately prior to all of the saturators/compressors in the C stage.
The key to mix depth is in my view about staging compressors. What I mean by that is that the focus is not on the final brickwall peak limiter, the focus is rather about hitting the final brickwall peak limiter with optimal transients. These transients must be optimal not only in a single dimension but across dimensions. What I mean by that is that the dynamics should be great no matter whether it is on the individual sound source level, whether it is on the group level, whether it is on mid the component, or on the side component, in the verses, in the choruses... All dynamic perspectives should be in balance when they hit the final brickwall peak limiter.
In my mixes I typically have these dynamic stages:
A) Sound source signal leveling
B) Two stage sound source compression (side-chained)
C) Low, mid, high compression (side-chained)
<--- STEREO WIDENING --->
<--- EQ --->
<--- TAPE SATURATION --->
<--- EQ --->
C) Two stage mix bus compression
C) Mix bus compression
<--- TAPE SATURATION --->
<--- EQ --->
D) Multi-band compression
<--- EQ --->
D) Mix bus limiting
<--- EQ --->
So prior to the final limiting the content has passed 6 stages of signal leveling (excl. EQ and saturation).
Now, in order to create depth and size, the technique I use is to mix into the (C) compressor stages above when I dial in the (B) compression stage. This means I mix into a particular sound stage that allows me to set the dynamic balance of the mix elements to where the sound stage sounds the best, but on the individual sound source level. For width I pan into stereo widening.
When I go for a pop or country mix I want a low attack foot print on the mix, meaning that all sound sources when they combine should have low peak-to-rms ratios present inside of the audio, so that even at commercial loudness levels the mix sounds soft. To do this, the earlier the compression stage the harder I want it to act on the content, meaning that ideally I want to be able to dial in the (D) compressor stages gently by focusing most of the compression on the (B and C) stages.
This means that on all sound sources present in the mix, to begin with I first of all ride the incoming signal a little (stage A), so that all peaks on all tracks stay within a certain dynamic range that limits the combined peak-to-rms ratio down to a default level that makes it possible to end up within a certain final mix attack foot print range. These days that range is pretty extreme, so the initial signal leveling is hence very important. This you can see visibly in the form of a "thick" mix waveform.
Then during the mixing process I enable the compressors on the C stage and dial in the compressors on the B stage using two stage compression.
Then during the mastering process I dial in the compressors on the D stage according to the optimal dynamic profile I want to achieve, this also includes expanding frequencies. At that point when I have ended up with optimal dynamics across the frequency spectrum, I fine tune with an EQ effect after it. Then it is that final signal that I maximize with a brickwall peak limiter.
So in other words I add compression in stages. I set the signal level on each track to focus the mix towards a certain peak-to-rms potential.
I control the overall dynamics by distributing the compression duties across stages. I mix into compression to utilize the full potential of the sound stage and in order to get optimal compression ratios on the individual sound sources. I add dynamic breath using two stage compression, on the individual sound source scope and on the mix scope. I work with the mix dynamics separately from the final dynamic profiling by making the signal that hits the D stage compressors near the kinds of dynamic profiles I am aiming for. Finally I am applying the desired dynamic profile (typically by testing out a few various ones), tune the resulting frequencies to achieve the mix frequency balance that I want and finally I maximize the signal up to the loudness level I want, after that I might have an EQ that might do some final adjustments, depending on whether I find I need it or not, but often I want it because I want the final version to have a specific frequency response on the very detailed level at the particular loudness. The application of the D stages results in various prints and I finally pick the print I like the most. In more demanding projects I make the mix go through several dynamic profiles, because I might for instance find the dynamic profile of the verses be optimal in print 1 and the dynamic profile of the choruses to be optimal in print 2. So the resulting wav file could have a complex set of dynamics processing that has gone through a rigid selection process. During mastering I am very focused on what my ears like, so whatever they like I go for. This means that the final version might have very specific comp/EQ combos on various song sections.
The reason why I have quite a lot of EQs is because I want to maintain a good overall frequency balance through the processing stages (have a good input to the next stage) so that I don't overdo the effects and to improve the performance of the effects before it.
Furthermore, the vocals I side chain to the kick-bass-snare combo, this means I can reduce the volume of the vocals (even more by lo-pass filtering the snare) and in return get a more clean and full low end. (because I hi-pass the vocals but the side chain allows me to hi-pass a bit more gently) I also side chain the kick and bass, so that I can lower the mix attack coming from the kick. The snare clearity I typically achieve from the low mid high comp side chain in combination with the other side chains and because I scoop out a little of the mids of the bass.
The density/warmth of the mix I tend to set using hi-pass filtering on the sub frequencies of the mid and side components separately prior to all of the saturators/compressors in the C stage.
Last edited: