Any room you mix in has a sweet spot - this is usually where the sum of the sounds arriving at that spot is greater than 0db. In an acoustic setting this can be as much as a 6db boost in perceived loudness. Move either to the left or the right of the sweet spot and the perceived loudness drops by 6db (thats by a factor of 4).
Most designers of DAWs make use of the sweet spot theory and allow a 6db or 3db fs boost when a stereo channel is panned to the center of the mix environment. Moving it either side of center results in a 3db or 6db drop - (factor of 2 or factor 4).
They are referred to as panning laws as this is where we most often see them implemented in panning algorithms... which attempt to counter the sweetspto problem by boosting the left and right extremeties by between 3db and 4.5db and setting the center as 0dbfs:
Pan law - Wikipedia, the free encyclopedia
So reading back my response, I see some flaws.
the panning laws are meant to counteract the sweetspot theory, not enhance it, however most daws seem to do the opposite, however, when I read my daw manuals, for the most part, I get told the exact opposite.
So the theory is that we should reduce power or set it s as 0dbfs in the center and increase it at the extreme left and right by as much 4.5dbfs,
at this point my flu is making me think that I've got it wqrong I'll check this again when my head hurts less....