Griffin Avid
Media Editor
I'm chiming in to simply say "My goodness, the return of DonaldCrunk!!!"
I like a lot of these ideas in sterility or in some kind of test lab, but we are talking about a new type of affordable synth market that's meant to satisfy a different kind of user, born in a different era with different sensibilities and needs.
Synths used to have um...64 presets (for those that had them). That was enough WHEN YOU WERE IN A BAND and a Bass Player did bass, Keyboardist added in, drummer did his thing and...and...and...
Now we have a one man band in effect. For the early days, it was marvelous to see a giant washing-machine-sized piece of gear on stage that did nothing but play a snare sound when you pressed down on the giant switch. That was marvelous. EVERY musician didn't build an entire studio to make a song.
We do that now. You mean EVERY PRODUCER on here is building an entire studio to make his music.
Never before did that happen. A bedroom studio was one ROMpler hooked up to pops stereo.
And you are expected to create (or manipulate) every sound yourself. much different demands on gear.
We use many more sounds since we build songs from SOUNDS and not IDEAS.
People aren't on here discussing song ideas and concepts, it's about What Sound, What Drums, What Synth- and yes, what preset? Moog listened to the intellectuals and purists and released the Voyager OS (old School) with no patches or presets. How did that work out? Roland did the SH-whatever that had no on-board patch storage. How did that work out? Like it or not, we (most of us consumers) use the PRESETS as a gauge of what the piece can do and many more that can program the hell out of a synth still use them as starting points.
When people watch these introductory videos they comment on the sound, not the sonic capabilities and lord help any company that uses a crappy song in their demo videos. Ask Alesis about releasing a synth with bad presets and amazing capabilities and features.
I think this will sell, but the only limiting factor is the lack of presets. It will turn many off.
Sound design is not part of everyone's workflow.
I like a lot of these ideas in sterility or in some kind of test lab, but we are talking about a new type of affordable synth market that's meant to satisfy a different kind of user, born in a different era with different sensibilities and needs.
Synths used to have um...64 presets (for those that had them). That was enough WHEN YOU WERE IN A BAND and a Bass Player did bass, Keyboardist added in, drummer did his thing and...and...and...
Now we have a one man band in effect. For the early days, it was marvelous to see a giant washing-machine-sized piece of gear on stage that did nothing but play a snare sound when you pressed down on the giant switch. That was marvelous. EVERY musician didn't build an entire studio to make a song.
We do that now. You mean EVERY PRODUCER on here is building an entire studio to make his music.
Never before did that happen. A bedroom studio was one ROMpler hooked up to pops stereo.
And you are expected to create (or manipulate) every sound yourself. much different demands on gear.
We use many more sounds since we build songs from SOUNDS and not IDEAS.
People aren't on here discussing song ideas and concepts, it's about What Sound, What Drums, What Synth- and yes, what preset? Moog listened to the intellectuals and purists and released the Voyager OS (old School) with no patches or presets. How did that work out? Roland did the SH-whatever that had no on-board patch storage. How did that work out? Like it or not, we (most of us consumers) use the PRESETS as a gauge of what the piece can do and many more that can program the hell out of a synth still use them as starting points.
When people watch these introductory videos they comment on the sound, not the sonic capabilities and lord help any company that uses a crappy song in their demo videos. Ask Alesis about releasing a synth with bad presets and amazing capabilities and features.
I think this will sell, but the only limiting factor is the lack of presets. It will turn many off.
Sound design is not part of everyone's workflow.