Im a lil iffy about Kong, which is why im starting this thread. i would like to hear what you guys think. Im just now getting comfortable with Redrum and cant imagine why i would need Kong. Please reply.
It depends on what you are doing.
For step sequencing, very simple sample playback, easy automation and direct use of audio outputs Redrum wins.
For logical mapping to a pad controller, detailed drum editing, drum synthesis, Rex file manipulation, Live drum triggering, for tapping in drums in realtime not using the step sequencer, Kong wins.
Both gets use in my projects. I typically play in my drum rhythms so I don't always need the step sequencer. I rarely automate parameters on my drums, so Kongs automation limitations don't apply too much to me. Biggest gripes is the lack of all of the individual outs, no tape delay sync, and no drag/drop (something I would think is extremely important for a software drum sampler)
But if I do need fast high hats or do 1/64th note programming, I will definitely pull out a Redrum.
I kind of wish they did a Redrum II. I was more or less happy with Redrum's current abilities minus the step sequencer being a little outdated compared to the ones in FL Studio and Geist.
I don't really consider Kong an mpc clone though, the main thing it excels in is being a tool for tuning/shaping your drums.
Redrum could be somewhat confusing at times for this task because each cell did slightly different things, so you always had to think about what cell should I put a certain sound in. In Kong you can configure your cells to do exactly what you want and still have more control over Redrum (most of the time).
---------- Post added at 04:28 PM ---------- Previous post was at 04:22 PM ----------
- Creating deep layered instruments is way easier with Kong
I thought using the CV gate Out to a CV gate In in Redrum was real quick and simple.
I created some nice phat drumkits in Redrum, but Kong can work the same way as well.
---------- Post added at 04:30 PM ---------- Previous post was at 04:28 PM ----------
- 16 slots means I can make songs with just one Kong if needed rather than needing several with the redrum and the NNXT
I must have been the only person who did fine with 10 drum kits and it was always so easy to make another one if I happened to run out.