Hey guys, I wanted to share a few techniques and tips with you that I've learned over the last few years of producing music.

By no means am I an expert, and some of you guys may already be familiar with these techniques. If so, please feel free to suggest your ideas and comment on what you think.

Here they are:

1. Working with WAV Files:

I have found that bouncing your Midi instrument tracks into Stems or WAV files, is better than working strictly with Midi Data in some cases.

You can get a purer sound with WAV's then with Midi data. It is also less stressful on CPU, as your DAW's instruments can use a lot of processing power whilst playing them.

Also, it is good for creative purposes; you can chop and edit copies of them to create completely different sounds, and make your music even more interesting.

Additionally, if you're going to be providing a music service, in some cases you may need to send Stem files to your client anyway.

2. Midi Note Control:

If you compose your own Midi Patterns, you may wish to try and emulate certain instrument characteristics, such as Strum or a Drumming technique called 'Flam'.

Playing with the Midi note Parameters such as; Velocity, Quantize and even Note Length, can have an affect on how your instrument parts sound.

For example, you can create really nice Piano pieces just by altering different Velocity values, and create Movement in your drum patterns, especially Hi-Hats. Panning notes can create interesting compositions too.

3. Sample Envelope Settings

Most DAW's should have a Sampler Plugin that programms your data into Midi note Piano Roll pattens, like 'One Hit' Samples for example.

When I started I never paid much attention to the Envelope settings (Attack, Decay, Sustain, Release).

It wasn't until later that I discovered it was also having an affect on how my music sounded.

When programming Midi Patterns with One Hit Samples, the Hits can sometimes all sound the same length, regardless of the actual Midi Note Length.

By modifying the Envelope A,S,D,R Parameters, it will affect how the note will be played, and will give you more control over each Hit, allowing for more dynamic control over your Patterns and your Mix.

4. Mixer Bus Routing

It wasn't until later that I learned how effective using Bus Sends on your Mixer could be. The process involves sending the audio from one Mixer Channel or Strip to another, thus 'Routing the signal to a Bus.

Now there are multiple advantages to doing this, First being for CPU reasons.

Using effects on each individual track can use a lot of CPU, so if you have a Reverb that you are using on several different instruments, you can put Reverb on one Mixer Track, and send every instrument that you want it on, to the 'Reverb Send'.

Next reason being for mixing purposes. Grouping particular instruments onto one Bus can be very effective. One technique that I use is to Send all of my percussion into one Bus Group (Submix).

This is particularly good for controlling the overall level, and Compression reasons, (NY Compression especially) and you can still edit the individual tracks with in the Group from their individual faders.

5. Keep Learning, Make Music

This one is probably a given, and more than likely you've heard this before. Just keep on doing what you enjoy, Making Music.

At first, things can be daunting, such as learning how to operate your DAW, and general music theory. As you begin to Master your craft, you will see steady improvements in your sound. If you can, I would also highly suggest going to a Music School or College, where you will learn some fundamental things that will be the foundation of your music growth. But even then, the learning never stops.

I hope these tips and techniques will be helpful if you are just starting out, and Best of Luck with your projects!