matthewm77
New member
How do you make plucks and leads like this
Making an awesome pluck can sometimes feel like a whole science itself.
Do you have any audio examples of attempts you've made yourself? It would be a lot simpler to direct you from where you are than to describe things from scratch.
I too use Harmor, but there's a lot more going on than just a "Pluck"-knob (I don't even like that knob, at least not the traditional use of it).
It's not just about the plugins, it's about the person who is using them.
Though some synths are preferable before others with some kinds of sounds, in this case a synth with a graph-envelope imo, rather than just the classic "ADSR"-knobs/faders, since a lot of the sweetness and characteristics of the sound lies in the shape of the cutoff envelope and not just the amount of for example decay and sustain.
The cleaness is due to the fact the sounds aren't lowpassed at all, or very lightly. Leave the overall lowpass of the sound for now and focus on only the lowpass envelope. This is the most important part in a pluck sound.
In other words, let the decay of the pluck start at zero cutoff, to get that fresh quick peak in the highend.
If you then feel you want less of that fresh attack, then dial in the overall lowpass on the sound until you like it (for example if you want a dull pluck, or when having layers and want to separate them).
Adjust the sustain and decaytime, and adjust the shape of the decay. Some sounds have a more linear decayshape, while others have a more negative progressive curveshape.
Take your time, and find your sweetspot.
Experiment with the resonance.
Adjust the notelengths, the different notes, and the velocities of them, maybe even adjust the cutoff and envelope for each note in the pianosequencer if possible (I haven't tried that myself, but it could give some nice results).
A lot of the fatness of the sound lies in the composition, where they've chosen the right notes in the right octaves, and the right intensity of them.
Take your time and find your sweetspot.
Personally, I always skip the decay and sustain of the volume, since I would compress it if I did it anyway. Though you're not me, so do as you please.
Adjust relase time by taste.
One nice thing to do if you have a graph-envelope is to create your own very, very fast attacking decay to make the synth pop more, this can also be enhanced by the similar thing in a pitch envelope, like a fast pitchbend that's popping. You should also be able to make the sound pop by using a transientshaper.
Using a multiband compressor can be more suitable than a regular for this sound. This way you can compress the highend a little extra and see if it sounds even more fresh.
Reverb can give a nice touch of it, but it's optional. In these examples they use it very modest (at least the second video).
Experiment with additional effects such as unison and chorus.
Ametrine is onto something with the layering! But keep focus when you deal with the layers so they have an equal shape, otherwise it will only sound sloppy.
Though layering isn't the only way to make the sound full imo, you can make it quite far with using several oscillators at different octaves.
EDIT: Changed my mind, I realized it's pretty hard to imagine how the lowpass and the lowpass envelope cooperate and behave together as you tweak them, it's different from synth to synth. So there could be a lowpass on the sound except the lowpass envelope as well. You'll have to experiment.
And now that I think of it, I think there's a medium decay and a medium sustain in the volume as well.
i don't think the guy who asked this is seasoned as you are lol. that's why i said just go for a synthesizer that can do the work for you. curiosity killed the cat so its only a matter of time until the creator wonders if there are more ways to skin a cat. hell as time progressed i i started getting into the little things that make up a record like sound effects. blew my mind to the point i began to experiement and watch videos on where it all came from. i'd like to hear something you produce with a nice pluck to it so that i may compare it to mine. another hobby of mine.
dude just get a plugin that has a knob that says pluck. that's all there us to it when you're starting out. two plugins i know for sure that have this feature are called harmor (omg so awesome) and harmless. other plugins can make a pluck sound if you play with the ADSR knobs (attack, decay, sustain, release). its all about the plugins man. just like producers before us relied on outboard gear and skill to get the job done we use the right plugins to get our job done. i produce progressive house songs so i know. good luck.
Definitely not what this guy says. If you have one good softsynth, and one good reverb, distortion, phaser etc (one of every effect) you can make almost any sound. You can definitely make any of the obvious generic house sounds like that.
Half the skill in house is sound design.
The basic concept to making a pluck is taking an envelope with no attack, a small amount of decay and no sustain, and assigning it to pitch or volume or both.
Different plucks come from using different waveforms or mixtures of waveforms, and then adding FX afterwards.
I too use Harmor, but there's a lot more going on than just a "Pluck"-knob (I don't even like that knob, at least not the traditional use of it).
It's not just about the plugins, it's about the person who is using them.
Though some synths are preferable before others with some kinds of sounds, in this case a synth with a graph-envelope imo, rather than just the classic "ADSR"-knobs/faders, since a lot of the sweetness and characteristics of the sound lies in the shape of the cutoff envelope and not just the amount of for example decay and sustain.
The cleaness is due to the fact the sounds aren't lowpassed at all, or very lightly. Leave the overall lowpass of the sound for now and focus on only the lowpass envelope. This is the most important part in a pluck sound.
In other words, let the decay of the pluck start at zero cutoff, to get that fresh quick peak in the highend.
If you then feel you want less of that fresh attack, then dial in the overall lowpass on the sound until you like it (for example if you want a dull pluck, or when having layers and want to separate them).
Adjust the sustain and decaytime, and adjust the shape of the decay. Some sounds have a more linear decayshape, while others have a more negative progressive curveshape.
Take your time, and find your sweetspot.
Experiment with the resonance.
Adjust the notelengths, the different notes, and the velocities of them, maybe even adjust the cutoff and envelope for each note in the pianosequencer if possible (I haven't tried that myself, but it could give some nice results).
A lot of the fatness of the sound lies in the composition, where they've chosen the right notes in the right octaves, and the right intensity of them.
Take your time and find your sweetspot.
Personally, I always skip the decay and sustain of the volume, since I would compress it if I did it anyway. Though you're not me, so do as you please.
Adjust relase time by taste.
One nice thing to do if you have a graph-envelope is to create your own very, very fast attacking decay to make the synth pop more, this can also be enhanced by the similar thing in a pitch envelope, like a fast pitchbend that's popping. You should also be able to make the sound pop by using a transientshaper.
Using a multiband compressor can be more suitable than a regular for this sound. This way you can compress the highend a little extra and see if it sounds even more fresh.
Reverb can give a nice touch of it, but it's optional. In these examples they use it very modest (at least the second video).
Experiment with additional effects such as unison and chorus.
Ametrine is onto something with the layering! But keep focus when you deal with the layers so they have an equal shape, otherwise it will only sound sloppy.
Though layering isn't the only way to make the sound full imo, you can make it quite far with using several oscillators at different octaves.
EDIT: Changed my mind, I realized it's pretty hard to imagine how the lowpass and the lowpass envelope cooperate and behave together as you tweak them, it's different from synth to synth. So there could be a lowpass on the sound except the lowpass envelope as well. You'll have to experiment.
And now that I think of it, I think there's a medium decay and a medium sustain in the volume as well.
In conclusion, yes.
Though as I stated in the edit, it could still be good to tweak the overall lowpass together with the envelope, since they seem to behave differently depending on what synth.
But the envelope itself shapes the sound and gives it the character you want.
Personally, I wouldn't use Harmor for such sound in the first place, I would rather grab a Sytrus and tweak it. But you can always try it and see if it works.
When you say to focus on the low pass envelope and go on to describe the ADSR settings are you simply referring to dialing in the actual attack, decay, sustain, release settings or something else? I was sort of confused by that. I'm going to try to use Harmor for this since you use it, it might be easier to explain.
Ughhh this is frustrating I've been sitting here forever trying to get a good sound, not even a pluck, any time I want a specific sound for a song I can never translate it from my head to the synth. Everything sounds the same
Those are just detune saws. What makes it sound like that is that it's been sidechained compressed hard.
I dunno about that. I don't think there's ever "hard" sidechaining in progressive house tracks like these. It's definitely noticeable, but it's usually something moderate to give the track a nice groove.