Damn' it's so simple but it's hard to explain... Let's take an exemple:
filter cutoff knob level = 2
filter envelope amount = 5
filter env. A = 1 sec.
filter env. D = 1.5 sec
filter env. S = 3
filter env. R = 2 sec
T = amount of time
L = total filter cutoff level
s=start
e=end
=> before pressing key:
no sound (obviously !!)
=> when pressing key:
T0 = 0 (starting point)
L0 = 2 (cutoff knob level)
* Attack (cutoff frequency rises) :
T1 = amount of Filter Attack = 1 second
L1s = 2 (start level - i.e. cutoff frequency knob level)
L1e = 7 = 2 (start level) + 5 (filter envelope amount)
* Decay (cutoff goes down again) :
T2 = amount of Filter Decay = 1.5 seconds
L2s = 7 = 2 (start level) + 5 (filter envelope amount)
L2e = 5 = 2 (start level) + 3 (sustain level)
* Sustain (cutoff frequency sustains) :
T3 = (untill key is released)
L3 = 5 = 2 (start level) + 3 (sustain level)
=> when releasing key:
* Release (cutoff goes down to starting level) :
T4 = amount of Filter Release = 2 seconds
L4s = 5 = 2 (start level) + 3 (sustain level)
L4e = 2 (start level)
I *hope* this is clear now.