Digital EQ's are fine.
It's important to remember that phase-free eq's aren't really phase free, as an eq IS phasing the sound (not referring to DarkRed talking about plugin latency, which is a whole different issue).
To become better at EQing there are a lot of things that can help you improve your tone quality, but they all circle around a specific thing, and without this thing, everything else is pointless.
What is this thing? Experience.
Experience determines every move you make on your EQ, this is what makes you know what has to be done to a sound tonewise besides your ears.
Of course, a lot of other things helps a ton, such as getting real studio speakers and room treatment etc, as well as using different techniques to easier find bad spots, and using the right playback volume etc.
But all of this is pointless if you still make the wrong moves, even though you may use all these things. And if you have very little experience, you're very likely to do the wrong EQ moves.
So just continue producing and be patient, your skill with EQs will come.
Please DarkRed, motivate how some of the biggest DAW programs can have issues with such simple thing like phase? (not a Cubase user, just really, really curious)
DA TRUF. All this theorizing only goes so far. Some VERY talented mixing engineers don't even know what the **** they are talking about, and I know people that KNOW way more than them but make worse mixes. You just gotta mix. It's always practice in the end. Knowledge can expedite the process, but that's it. Knowledge is a microwave, but not mixing is like not having food to put in that microwave. You know how terrible metaphors go.
Pro tip: EQ in mono.
Thank me later.
You know, there's a weird amount of controversy around this, but I agree. There is something to be said about more people listening on headphones these days, and how a mix that is a little cloggy in mono might sound better and fuller in stereo then if we make it compatible for both. But, it's generally true that something that sounds good in mono will sound great in stereo, similar to how a mix that sounds great quiet will sound better louder (unless it just hurts your ears). And eqing in mono makes it much easier to focus on frequency balance. And when we say mono, we don't mean turn one of your speakers off. We mean actually setting your master bus to mono, which you can do in any DAW (but you still really should turn off one speaker, even after you switch your DAW to mono).
In fact, this is something weird I've been doing lately. I've been producing in mono from the get go. That helps me even more with arrangement decisions. I don't know how common it is, but I think people are too afraid of mono. There are a few new eminem songs that are almost entirely mono. Old records were mono. Most people don't even notice how mono something is until they get reference headphones with a wide stereo field. Not saying you need to make your stuff in mono, but I think learning how to make good mono tracks will help you down the road. There have been times where I've sent beats to people and I forgot that I left it in mono, but it still sounds good to them.
There is one thing to be said about this method though. If you are picking sounds while in mono, and you have a nice balance, you may find that one or two sounds are WAY LOUDER than they were in mono for some reason. This is because they folded to mono and phased in a weird way. This is common with wide sounds. This is where it's compromise time. You need to decide if this element will be too loud in stereo or too quiet in mono. This will depend on how important the element is to understanding the song. HOWEVER, there is a way around that compromise. You made this beat in mono, right? If the sound is too loud in stereo, you could always leave that specific sound in mono and when you bring the master track back to stereo, it will keep its balance. This is the magic of mono, and also the magic of making songs quietly.
And I can't stress enough, mixing/producing at quieter levels is one of the fastest things you can do to get a good sound. It's a really easy cheat code. I've been hearing this for years and everytime I tried doing my shit quiet I was like "naw I need to turn it up." RESIST THAT URGE. It's totally worth it. By all means, check your balance at loud levels, but don't lose focus and start producing loud again. Plus, your ears will thank you when you get older.
cut what sounds bad instead of boosting whats missing (whats missing isnt there). and experience, lots of experience is required.
This is pretty spot on too. Trying to boost what isn't there usually sounds bad.
One last thing I will say about eq's and pretty much any plugin that modifies perceived volume: Level match your output.
LOUDER ALWAYS SOUNDS BETTER. If you boost 3k, you can very easily trick yourself into thinking what you boosted sounds better, when it could honestly be a terrible mistake in your mix. When I say level match, I'm not talking about meters. I'm talking about how loud you perceive something to be. You are the best measure of that. Next time you boost 3k, adjust your output so when you bypass the eq, it doesnt sound like it gets louder. It just sounds different. You will make much better judgements with eq and compression this way. The more you do this, the less you have to do it. You will start hearing problems before you even level match them, and that's when you start to get very experienced with hearing things.
I don't mean to say don't boost at all either, and I feel like we're getting on that track in this thread. Boosting is fine if it works. It's just usually more helpful to take something away in a mix. But sometimes boosting works, so don't be afraid of it.