More Sounds

Everythiing

New member
Hi guys,

I found out that there are more sounds/samples/instruments that those that are already in Cubase.I have a few questions.

1.How essential are additional sounds or samples,do I need to invest a lot in that?
2.What is a sample?
3.How do I load VST Plug ins into cubase,do you have a link or something for me?
 
Did you purchase it boxed or download? If you bought the former it should have a CD explaining what Cubase is, does, etc. and if it's the latter you should have a PDF.
 
Hi Eveything,

Welcome to FP.

1) You will probably eventually get tired of working with the same limited palette of sounds (although there's plenty you can do with the basics). That is when having more sounds available comes in handy. A new sound might inspire you in a certain musical direction as well.

2) A sample is a short recording or snippet of sound that can be used in a number of ways in music/audio production (could be anything-- an instrument, a voice, a sound effect). They can be manipulated to sound like they are unrecognizably different from the original source sound (add effects, backwards, etc.), or can be "pure" samples. They can be used as "triggered" sounds (press a button/play a key = that sound), "one shots" (press a button/play a key = that sound plays through in its entirety), or as a "loop" (a start and end cue point are created, but the sample when triggered plays through continuously between those two points until stopped; this is useful for making simple drum tracks or using a vinyl sample as the basis for a beat production, for example). In today's DAW and workstation terminology, samples can have different names (loops, clips, sounds, etc.), but they all just really mean the same thing-- an available sound for you to work with in your production. In this way you can think of any sound you use as a "sample," whether it is from a tone bank on a virtual instrument, a hardware module, or a workstation/synth.

3) Sure, LMGTFY ("Let Me Google That For You"):

* https://www.steinberg.net/forums/viewtopic.php?t=78462

* https://www.youtube.com/watch?v=W0se3NDL72U

* https://www.youtube.com/watch?v=bKmDaq_sWNg

* https://www.techwalla.com/articles/how-to-add-vst-instruments-to-cubase

Again, welcome to FP and good fortune in your musical endeavors...
 
you can find the answers to these questions a lot quicker on your own via google rather than asking someone to do the ground work for you and post links. Just sayin'
 
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PS-- Just saw OGBama's response; she is also correct-- you will have instructions and a "help" file where you can search some of this stuff yourself, which is a good way to learn (it "sticks" to your brain better sometimes when you read and then apply your knowledge), but of course we aim to please here at Future Producers...
 
Cubase is amazing. I've been using it for years but have never once used the sounds it came with. In the old days I used it to control my hardware synths, what it was created for. Many complain that Steinberg (Cubase) wastes time on giving us sounds and loops, when they should be focusing on improving, implementing new features.
 
And although rhyhtmgj covered the musical concept of samples, it's important to realize that sooner or later you'll run into "samples" in a more technical concept - all digital audio is based on samples. While it would be easy to make the comparison to the still frames of film shown in succession to make a moving image and the tens of thousands of discrete samples that make up a second of audio, the latter is a bit more complex affair that's well explained here if you want to dive into it. But mainly just pointing this out so it won't be quite as confusing later on when you stumble upon someone talking about sample rates or intersample peaks or something like that :)
 
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