Results 1 to 6 of 6

Thread: FL Studio Tutorial: Creating Your Own Sounds

  1. #1
    Join Date
    Aug 2005
    Location
    New York City
    Posts
    8,671
    Thanks
    0
    Thanked 2 Times in 2 Posts

    FL Studio Tutorial: Creating Your Own Sounds

    Sign in to disable this ad
    SHAMELESS PLUG:
    For sounds, samples, tutorials, beat videos and more! Check out my blog at smileybeats.blogspot.com

    So you want to get into creating your own sounds? Well you've come to the right place! In this tutorial, i will explain how to create your own sounds using FL Studio. All the stuff i will be using (sounds, effects, etc) is included in FL Studio (I'm using FL7 but it should be the same in 6)

    I would appreciate it if anyone who reads this (beginners and experts alike) could give me some feedback because maybe i will do some more of these but anything people want me to improve upon on this one would be appreciated. You can pm/im me to give me ideas on what to do (this one is from a fper actually, shout out to MizzoM).

    NOTE: This tutorial is intended for beginners so i apologize if people reading this are offended by the simplicity of this tutorial but i tried to break it down for those who don't fully understand FL as others who might be curious about learning sound design.

    Step 1: Get the sounds

    So i'm going to be getting a basic kick that comes with FL called the DNC_Kick. You can find it in Packs>Dance>DNC_Kick


    Step 2: Putting the sound into the mixer

    So with this kick i'm using i like the low end of the kick but i don't like the hi sound that is there too, so what

    i'm going to do is put the Kick into a mixer channel and cut off the highs and mids of the sound. This is done by

    left clicking the kick in the step sequencer and then going to the menu that appears and changing the FX to '1'


    Step 3: Adding effects to the sound

    Now that you have the sound in a mixer channel you can add an EQ (Open the mixer by pressing F9). Normally i would

    use the basic Equalizer for things like this but since it only has 3 sliders and i want to completly cut the mids

    and highs out, i'm going to load in a Fruity Parametric EQ instead so i can have more control over the frequencies

    i change. This is done by by clicking the gray button in the right section of the mixer in the 1 slot (NOTE: MAKE

    SURE INSERT 1 IS SELCTED SO YOU ADD THE EQ TO THE KICK).


    Step 4: Adding effects to the sound [Part 2]

    We've opened the Parametric EQ and it's time to use the sliders to change the kick we loaded in. Using the

    Parametric EQ i increased the last two sliders on the left (Lows) and turned all the sliders down on the left and

    middle (highs and mids respectivly). Listen to the difference in the kick. Try putting the kick on one beat in the

    step sequencer and toggle the FX button on and off of Insert 1 (see picture) to see the changes we've made.


    Step 5: Filling out the sound

    We've made a nice bassy kick but it lacks mids and highs so i'm going to take another drum (Packs>Hip

    Hop>Hip_Kick_5) to fill out the sound we are creating. I threw the Hip_Kick to a the Insert 2 (See step 2) and used

    the sliders in the mixer to boost the highs and mids a little.


    TADA! You have sucessfully created a new drum sound. All you need to do is export the file (in Wav format, don't

    use mp3 for drums) Of course, you could go into even more detail with other effects and layering more sounds or

    whatever. There's no one way of creating your own sounds but i've just tried to demonstrate one. I've attached the

    project file and the drum sound i've created so you can see what i made and check the project to look at exactly

    what i did in the tutorial. I hope people don't just "steal" the sound i made and dont learn from the tutorial.

    If you have any questions about this or other FL related stuff, you can PM me or IM me @ Atariwedges.
    Last edited by bobsmitt; 07-12-2007 at 12:16 AM.

  2. #2
    Join Date
    Jun 2007
    Location
    Sac Town,California
    Posts
    226
    Thanks
    0
    Thanked 0 Times in 0 Posts
    I requested this soo tyvm

    Dont worry about the lettering people can stare at it to see it

  3. #3
    Join Date
    Feb 2006
    Location
    cork, irl
    Posts
    3,212
    Thanks
    3
    Thanked 22 Times in 21 Posts
    other tricks such as pitchbend, portamento, lfo can do crazy stuff too. octaving and chording also changes a sound too

  4. #4
    Join Date
    Aug 2005
    Location
    New York City
    Posts
    8,671
    Thanks
    0
    Thanked 2 Times in 2 Posts
    Quote Originally Posted by rayzer
    other tricks such as pitchbend, portamento, lfo can do crazy stuff too. octaving and chording also changes a sound too
    yeah. i wasn't trying to say this is the only way but i was more just giving some basic tips that u will use alot when making sounds but there are tons of crazy things you can do like you said in your post.

  5. #5
    Join Date
    Jun 2006
    Location
    London (South East)
    Posts
    19,074
    Thanks
    0
    Thanked 6 Times in 6 Posts
    Technically your not creating a new sound, your just processing an existing one.

    But anyway I think it will be useful to some.

    BTW the image editing is a bit sloppy, I can help you there if you need it.

  6. #6
    Join Date
    Oct 2005
    Location
    California
    Posts
    332
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Its cool that although it might not be creating a new sound you're still helping folks out that aren't familiar with FL so keep the tutorials coming.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •