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Thread: Reason with .wav files

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    Curly Haired Slacker is offline Registered User
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    Reason with .wav files

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    I just recently got a MPD26 and I'm trying to make a song in reason involving samples. I'm aware that you are unable to import .wav files into Reason so is there any way to work around this?

  2. #2
    MegaloDeez is offline Registered User
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    Kong, NNXT load .wav files...in Reason 5 and up

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    Xabiton's Avatar
    Xabiton is offline Moderator
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    Reason has always allowed you to load wavs into the samplers
    www.KevWestBeats.com
    Like My Facebook Page Click this link for some dope drums
    http://www.YouTube.com/DjKevWest
    https://soundcloud.com/kevwestbeats/on-it-1&g=bb">https://soundcloud.com/kevwestbeats/on-it-1&g=bb" type="application/x-shockwave-flash" width="100%"> https://soundcloud.com/kevwestbeats/on-it-1">https://soundcloud.com/kevwestbeats/on-it-1

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    bandcoach's Avatar
    bandcoach is offline Zukatoku - Mad Scientist
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    No issues with importing wavs unless they are stored the wrong way (little-endian byte order is the norm but sometimes they are stored by some software as big-endian byte order - big-endian means that the byte containing the larger numbers of the 16/24/32 bit format is stored first, little-endian means that the smallest numbers are stored first).

    In my experience with Reason you also need to limit your wav files to 16 bit or 24 bit. You sometimes need to transcode the 24 bit files back into 24 bit format - it may be a quirk or it may be because of the issue I mention above..... - i.e. you need to load your 24 bit wav file into a program such as Audacity and resave it as a wav file before Reason will accept it as a valid wav file.......
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    sleeper187 is offline Registered User
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    I use reason 5 and have an MPD26 as well. You can load any sample into the NN-XT and NN19. You can also open up Kong, click "Show drum and FX" and in the first big window, click on the dropdown and select the NN-Nano Sampler, then click the load file button and just find the .wav. You can put any .wav file on any of the pads.

  6. #6
    Curly Haired Slacker is offline Registered User
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    Is there anyway to make the sample not a one-shot. By this I mean for the whole sample to play I'd have to hold the pad down. Also is there anyway to have so that when I play a second sample the first one stops?

  7. #7
    Xabiton's Avatar
    Xabiton is offline Moderator
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    Quote Originally Posted by Curly Haired Slacker View Post
    Is there anyway to make the sample not a one-shot. By this I mean for the whole sample to play I'd have to hold the pad down. Also is there anyway to have so that when I play a second sample the first one stops?
    turn polyphony on your sampler down to one turn the release all the way up there are tutorials on youtube as well
    www.KevWestBeats.com
    Like My Facebook Page Click this link for some dope drums
    http://www.YouTube.com/DjKevWest
    https://soundcloud.com/kevwestbeats/on-it-1&g=bb">https://soundcloud.com/kevwestbeats/on-it-1&g=bb" type="application/x-shockwave-flash" width="100%"> https://soundcloud.com/kevwestbeats/on-it-1">https://soundcloud.com/kevwestbeats/on-it-1

  8. #8
    MegaloDeez is offline Registered User
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    Quote Originally Posted by Curly Haired Slacker View Post
    Is there anyway to make the sample not a one-shot. By this I mean for the whole sample to play I'd have to hold the pad down. Also is there anyway to have so that when I play a second sample the first one stops?
    Turn the Decay all the way down and set the slope to the other setting, there is only two slopes (NNXT) far right at bottom. Sorry dont have screen shot, Im at work.

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