Fixing the panning
Yeah i have the problem to nut i got the solution for it to! so listen closly ! here is what you do
1. When adding plugins like predatorm,sylenth and more panning and velocity and note pitch doesn't work directly in the piano roll!
2.to fix the fine note pitch and velocity problem link the plugin to a midi controller! then you're able to controll it more! Exept the volume abit! it somehov just reflect the ''gain volume'' but it lowers it to so you can almost say that it adds a little effect to whatverer you're making especially if it's a hardstyle/
hardcore kick or just hard disted sounds,
anyways!
3. to really get controll of the volume and the pan! i add Panomatic in the mixer channel ! so if i make a kick the channels 1.2.3 is only routed to 4(Like a after effekt before it goes to the master)
then i make a keyboardcontroller as a plugin and name it for an example ''kick vol + pan'' and link the panomatic pan and vol to the keyboardcontroller it
4. In the keyboardcontroller i usually link the pan to the note factor and use 10 notes to simulate the panning (c5 to g#5 black + white) so the middlenote between makes the sound unpanned and the highest right pan and the lowest the left panned! and the rest of the notes is just for the further left to right(the location between right and left)
5. I Link the panomatic volume to keyboardcontroller Velocity factor!
6.there you go! now you don't need to make a bunch of automation clips so you have to edit the panning and vol when playing the song! now you can controll the panning and vol to 100% in a single pattern!
7. by the way Make sure that the attack knob on the keyboardcontrollers is down so no delay is added between the panning notes and the velocities!